Six Great Toys to Get Kids Interested in STEM

Six Great Toys to Get Kids Interested in STEM

What better way to spark students’ curiosity in STEM (science, technology, engineering and math) than with a hands-on learning experience? Making these subjects fun can give kids a boost in school and beyond.

STEM fields offer growth and opportunity, and STEM jobs pay wages that are nearly twice the national average. Advanced STEM training is essential to 80% of the fastest growing occupations in 21st century America, and the Texas economy will require 715,000 STEM jobs by 2018!

The following are some of our favorite toys for ages 5 and up at the Hill Country Science Mill’s Science Store. These are bound to be a hit with the young scientists in your life!


Solar Robot

Using a Solar Panel and a Motor, learn how to make a moving robot! Recycle everyday home materials to make its body parts and watch it walk on a sunny day. This green-powered toy can be transformed into a monster robot or even a dinosaur robot! This toy was voted for best new toy under the creative category. Ages: 8 and up


Wind Power

Wind Power is a renewable energy source kit. Build a working wind turbine to create power out of thin air! Complete with an electric motor, adjustable rotors and a wind speed indicator you can conduct over 20 different experiments. Use the different rotor blades, angles and different wind speeds to generate mechanical power to lift heavy weights or even generate electricity. Ages: 8 and up


Color Mysteries Kit

Explore the world of colors! Mix and un-mix different colors to make new ones and discover how artists use these colors to influence moods and emotions. Create your very own color laboratory using the tools in this kit. Ages: 5 and up



Master Detective Toolkit

Grab this briefcase full of investigator’s tools and get ready to track down some crooks! Learn about how detectives use forensic science to answer questions, gather evidence, and solve crimes. Experiment with the equipment and techniques used by real detectives to develop your own observation and problem-solving skills. This is an inventive, engaging way to learn real science through roleplaying in imaginary adventures. Ages: 8 and up


Glow in the Dark Lab

It’s Glow time! Test out 20 different projects to master 9 different principals of science including: Fluorescence, Phosphorescence, Chemiluminesence, Bioluminescence, Polymers, Non-Newtonian Fluids, Carbon Dioxide Reactions, Crystal Formation and even Nucleation. Transform your bedroom into a glow room, create your very own bouncy balls, write messages using the fluorescent ink, or have you very own glow snow fight! Ages: 7 and up


That's Gross Science Lab

Young scientists explore the slimy side of science with the motorized slime-o-nator and custom lab equipment. The sturdy snap-together machine creates vibrations that make slime appear to grow, dance and mutate. The goop scoop measuring spoon and graduated cylinder are calibrated for the included slime recipes. A fully illustrated 16-page book provides hands-on investigations into scientific principles like viscosity, density, cohesion, polymers, non-Newtonian fluids, wave theory and more. There's lots of experimenting and lots of science but in the end, it's just good not-so-clean fun. Ages: 8 and up

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